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Snapshot 23W42A for Minecraft 1.20.3 brings with it the experimental features for Minecraft 1.21. The first of which is the Crafter, the block to automate crafting in 1.21!

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00:00 Snapshot 23W42A
00:41 Getting Caught Up!
01:34 Splash Removal
02:08 World Recovery
02:54 Gameplay Changes
04:09 Crafter Basics
05:14 Crafting Rules
06:21 Craftering Indicators
07:25 Hoppers & Droppers
09:06 Comparator & Crafter
09:59 Dispenser Maker
10:57 Hopper Issues

Featured In This Video
https://www.minecraft.net/en-us/article/minecraft-snapshot-23w42a

#minecraft #minecraftnews #snapshot

45 Comments

  1. Sadly I will have little time to play with this new block in the coming weeks πŸ™
    Don't worry, I'm okay, I just have other commitments going on at the moment!

  2. I love that I can rely on Xisuma to keep me up to date on snapshots. I don't have the time to play them myself, and I want to stay informed! πŸ’œ

  3. The random dropper order could maybe be fixed by always leaving 1 item of each in, and for unstackables: just put them in using a direct dropper, and do that first, then drop in all the rest.
    I'm excited that the autocrafter already made its way into the snapshots!

  4. The crafter should work like some mods and their crafters. When you put an item in it doesn’t take the item it puts a ghost item and then once a hopper adds the items it’ll add them to those spots with the ghost items.

  5. One posibility that the crafter ended up with the wrong recipe was because it lagged the first hopper and ended up stacking cobblestone in the first slot of the hopper and then the bow in the second slot and finally the redstone

  6. What would make this Crafter a perfect version of itself would be able to mark a recipe for the more complex items. Right now it seems it's very good for simple items, but any recipe that requires exact crafting table positions for items will mess up eventually. It only seems to know to fill top to bottom, left to right, low count to high count. If you could give it an exact recipe, say by clicking in the recipe book, then your redstone contraptions would be far simpler because all the items it needs could come in through the same hopper/dropper.
    However, at the moment, any 3×3 recipe that has mixed item types will lose the pattern the moment you run out of one item but not the other.

  7. I think my first project with the crafter will be storage room but the items arent stored there just the components like logs or stone and the items you want are crafted based on need.

  8. Why not just do what modded crafters do where you can configure each slot to a specific item so you don't have to worry about the order your input items in? It would cut down on the Redstone needed which would make it more attractive to use in survival and for players who arent redstone literate

  9. This will finally satisfy all survival redstone Guys uz droppers or dispensers (the one with the bow involved) are painful to craft cuz bows dont stack

  10. I tried mining it with my hand and it also dropped. So i dont know if you have the wrong info about having to be mined with stone or higher.

  11. You dont need all that to make it work, if you keep a good amount of stackble items inside the crafter (no a full stack) and keep the locked to only be unlocked after an item is made, then there will always be slots occupied and the stackble items wont be able to go anywhere else.

  12. I am not that of a redstoner but this will be useful for some small farms like iron and mob farms. And farm farms like sugar cane.
    So im overall happy with this

  13. Now someone just needs to make a giga farm for every item you can and funnel it into a gigantic autocrafter so you can have an infinite amount of nearly every item in the game

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