Just how bad is Terraria’s Stardust Cell Staff? (or is it actually good?)
The final pillars series video! I originally made this series because of one commenter, then it won a poll. Whoever you are, congratulations, I guess.
Note: The setup I used in here is ABSOLUTELY not completely optimized, but I used the same setup for consistency.
Chapters:
0:00 Introduction
1:07 Which is better for the Moon Lord?
2:17 “Fast Moving Bosses”, as stated by the wiki
3:28 Swarms and stuff
4:01 Conclusions
Music:
Vanilla Calamity Mod Music – “Frozen Over” – Theme of the Tundra
Mods, Packs, and Shaders:
Foundry and Alchemy (Pack)
Lights and Shadows (Mod)
Fancy Lighting (Mod)
Atmospheric Torches (Mod)
#terraria
Just how bad is Terraria’s Stardust Cell Staff? (or is it actually good?)
30 Comments
An interesting thing to note is most of the cell staffs dps comes from the DoT which caps at 100 damage a tick. You can keep this uptime on a boss with a two summon of the cell staff, it only needs to hit the target 10 times to reach the cap. This DoT will do much more damage during a prolonged fight than 2 extra dragon length. The dragon will always be the best main summon but who says you can't use them both.
Bros talking about SECONDS of difference in time fighting a boss over only THREE tries, while also using OTHER WEAPONS during the fight. Bro you get a couple more hits in with the whip and it completely throws off your data, this is inconsistent as hell. You could have been trying harder on the first few attempts, and get slightly more bored with the later ones, causing whatever the first weapon you test to be "better". Literally anything throws this data off.
One of the big issues I remember having in the day was the stardust dragon hits a lot, right? I forget the specifics, but because of how frequently it attacks, when my buddy would use it I couldn't get any of my hits in, since an enemy can only take so many hits per second and the dragon was doing, roughly speaking, "that many hits per second".
Stardust Cell never really gave me that issue
Love my cancer cell staff personally
best is to go all minion slots with the dragon and save one for one cell, because regardless if you have 1 cell or 10 cells, the DoT effect still does 200 dps
But like… why not use Terraprisma?
The dragon is vastly overrated and too inconsistent for my taste. I'd rather stick to the Terraprisma or Xeno Staff.
I finished terraria on my "phone" with summoners load out and used the stardust cell because the dragon was pretty much useless and was slow on damage
0:43 your busting my balls here terrasteel…
Cell staff also doesn't inflict invisibility frame, meaning it's better than the dragon if you're not an all out summoner
The stardust cells are better than the dragon in crowd control because the cells are quicker at insta killing annoying enemies like nebula floaters whereas the dragon takes time to travel from one side of the screen to the other
i love the cell staff
Terraprisma is still better. Specially because move fast enough to follow all bosses, goes through walls and deals pretty good damage.
Just let it phase through walls too. The dragon is OP with that alone.
This staff melts EoL and its an evolved version of the Xeno Staff
if you say dragon has better usage and mechanics than cell there can be only 2.5 thing
1)you are just a damn meta player you never have your opinions you never judge something after trying it and you suck on every game where you wont be able to kill everything in 5 seconds
2)you never actually played summoner
2.5) you love anime girls more than your real life and real girls and only thing you love more is big black man
Dragon staff? I dont even use pillar weapon in my summoner playthrouh cause i got terraprism in post golem
imagine turning it into a sentry instead of a summoner weapon :p
When I've got a choice of weapons at the same level of progression, I usually go for whatever sounds more metal. Sure, a phantom dragon of starlight is pretty darn Luca Turilli, but the Cell Staff's tooltip (Or buff) says "Cultivate the most beautiful cellular infection," and that's just on another level.
I've always considered the cells way better and never understood the dragon hype (as a summoner main), but I recently played mage and am trying to branch out my classes (doing my getfixedboi legendary as a ranger for example) and I definitely found the dragon much better.
I just use the dragon because it’s cooler than a floating ball
bro causualy destroys the moonlord with teke armor and no cheese
I think a way to give the cell staff some more love would be to act on its debuff. An Idea I have is enemies who die with the debuff or minion itself would explode damaging more enemies and spread more cells once they do
If 1.5 ever is a thing, they should completely change it
I’ve had the Stardust Cell as my go to 2x minion as a Melee Player. I feel like the benefit of most minion staves is that you can use them 1-2 times as just an extra damage bonus on top of whatever class you’re playing. It’s obvious that the Dragon does better for Summoners, but I think the Cells are an upgrade to the Desert Cat Staff for non-summoner players looking to have a little damage-dealing buddy.
The dragon actually does 40 per segment and since every time you summon it you get 2 segments (except the fist time you summon it which gives 4) you actually get 80 base damage per after the first one
I think stardust cell is better than dragon when it comes to fighting dungeon guardian
in my summoner playthrough i used a mix of 2 summon dragon and cells, performed dangerously well against daytime eol
Let's be honest everyone who sees the stardust weapons are going to go the dragon because it's a dragon
Just to add my bit as someone who used the staff to cheese Moonlord in my first and second playthroughs, you seemed to miss the reason why it "does better against fast moving bosses"
The stardust cell staff has a second attack that fires (with a small cooldown) a cell at anything you hit with a weapon. This secondary attack has no range limit and doesn't miss.. which can be abused a lot by ranged weapons.
And that's the point: Dragon is best for pure Summoner, but on multiclass (especially when used alongside homing Ranger or Mage attacks) the Cell staff is extremely consistent and effective at making whatever you're shooting at more dead and less alive.