doesnt matter if there are blocks around it or not btw
AllRopeJax on
Blocks around the portal don’t have an effect. It must be a bug
KyleCraftMCYT on
Faithless user 🎉
Why is the XP bar so normal looking??
MostafaTheGamer on
It’s bugrock that’s normal
Legitimate_Speed2548 on
That happened to me the other day on bedrock ps5. Ps4 version update coming on the 22nd i believe.
GenerationalMC on
To fix the bug, break the second portal in the overworld, and try the process again. If it’s still not working, break the second one again, go into the nether with some obsidian and flint and steel, break the portal you enter, make another one roughly 100 blocks away, go through, if it takes you back to the original portal, well done, if it makes a new one, head back to your original portal in the overworld, and head back through.
Bit complicated, I know, but it worked for me in those infant bugrock days.
Hope u get a PC soon 🙂
Trieu-Moo on
Just fixed mine. The coordinates are not lining up between the nether and the over world. I had to break my portal in the nether and built a new one at the corresponding coordinates. Mine was bout 200 blocks away over lava but it works now 😅
derpy_derp15 on
This happens when you make a portal in the overworld in a spot where, in the nether, there is no place to generate a portal.
So the nether side of the portal generates in the closet available spot to where it would be. But when you go back þrough the nether side of the portal, it will generate a new portal in the overworld that corresponds to the spot the nether side portal is.
This explanation is confusing so here’s another
You build a portal at location: Overworld 1 (O1), but location: nether 1 (N1) is blocked by netherack, is it makes the portal at location: nether 2 (N2). But when go back þrough the portal at N2, it generates a new portal at location: Overworld 2
The way to fix this problem is to find the coordinates of O1, then use a site that calculates the corresponding nether coordinates to find N1, then go to those coordinates in the nether, clear that area out, build a portal, and it should automatically connect back to the portal at O1.
If you want to, you can destroy the portals at O2 and N2
hheccx on
It did that because bugrock
gijsburt on
Place a portal in the nether at the coords (-3 3)
That should roughly line up with the overworld coords of the portal
LinkGamer12 on
Not a bug. Others have explained it here, too. This is a universal feature across all minecraft versions. When a portal is created in the overworld, the matching coordinates are checked for obstacles. If there are too many obstacles to replace (like, say, inside a mountain or lava lake), or hovering in empty spac, the portal spawns in the nearest open space on a landmass. This offsets the portals and creates a new overworld portal when you go through the nether. You’ll need to find the original coordinates and mine them out in order to give a new nether portal a place to spawn properly.
human_fork on
Unrelated, but I’ve got to know which texture pack you’re using (in hopes that it’s Java compatible). It looks gorgeous!
Horn_Python on
sometimes if you build portals next to eachother wierd portal shenanigans happens
Simple-game-dev on
If you were on Java there’s a mod to fix this bug 🤷♂️
14 Comments
its a bug
doesnt matter if there are blocks around it or not btw
Blocks around the portal don’t have an effect. It must be a bug
Faithless user 🎉
Why is the XP bar so normal looking??
It’s bugrock that’s normal
That happened to me the other day on bedrock ps5. Ps4 version update coming on the 22nd i believe.
To fix the bug, break the second portal in the overworld, and try the process again. If it’s still not working, break the second one again, go into the nether with some obsidian and flint and steel, break the portal you enter, make another one roughly 100 blocks away, go through, if it takes you back to the original portal, well done, if it makes a new one, head back to your original portal in the overworld, and head back through.
Bit complicated, I know, but it worked for me in those infant bugrock days.
Hope u get a PC soon 🙂
Just fixed mine. The coordinates are not lining up between the nether and the over world. I had to break my portal in the nether and built a new one at the corresponding coordinates. Mine was bout 200 blocks away over lava but it works now 😅
This happens when you make a portal in the overworld in a spot where, in the nether, there is no place to generate a portal.
So the nether side of the portal generates in the closet available spot to where it would be. But when you go back þrough the nether side of the portal, it will generate a new portal in the overworld that corresponds to the spot the nether side portal is.
This explanation is confusing so here’s another
You build a portal at location: Overworld 1 (O1), but location: nether 1 (N1) is blocked by netherack, is it makes the portal at location: nether 2 (N2). But when go back þrough the portal at N2, it generates a new portal at location: Overworld 2
The way to fix this problem is to find the coordinates of O1, then use a site that calculates the corresponding nether coordinates to find N1, then go to those coordinates in the nether, clear that area out, build a portal, and it should automatically connect back to the portal at O1.
If you want to, you can destroy the portals at O2 and N2
It did that because bugrock
Place a portal in the nether at the coords (-3 3)
That should roughly line up with the overworld coords of the portal
Not a bug. Others have explained it here, too. This is a universal feature across all minecraft versions. When a portal is created in the overworld, the matching coordinates are checked for obstacles. If there are too many obstacles to replace (like, say, inside a mountain or lava lake), or hovering in empty spac, the portal spawns in the nearest open space on a landmass. This offsets the portals and creates a new overworld portal when you go through the nether. You’ll need to find the original coordinates and mine them out in order to give a new nether portal a place to spawn properly.
Unrelated, but I’ve got to know which texture pack you’re using (in hopes that it’s Java compatible). It looks gorgeous!
sometimes if you build portals next to eachother wierd portal shenanigans happens
If you were on Java there’s a mod to fix this bug 🤷♂️