That’s mostly used to multi-player games. Everyone getting normal profits makes the multi-player game a lot easier. Reduced profits makes it more balanced and truer to the single player experience.
But you can always challenge yourself with reduced profits if you want. But I’d suggest that on a second or third play through.
Revenge_of_the_User on
I like using 50% as a solo, as it really rewards my neurotic day-maxing playstyle. It also has the benefit of lining up financial milestones more with other milestones in the game such as relationships, exploration, walnuts etc. Otherwise i find i have the clock and my motivation for everything else evaporates because theres no benefit to farming anymore.
Its fun if you want to try the pacing for yourself on a new farm. Even just going off of base-game theres a bunch of different farms and settings to mess with (like i also tried having monsters on the farm at night. It was….fine?)
Ill be going for perfection again on a 1.6 farm and you bet ill have 50%profit on.
Tl;dr: i get bored/finish after about Year 3; 50% profit extends that to an average of Year 5
Etianen7 on
I don’t think it’s worth it to change the profit margin and “make the game last longer”. When your current playthrough ends, you can just start another one! Have a different farmer, choose a different farm map, remix bundles, play differently, marry someone else, etc. And if you’re done with that, there’s always mods to spruce things up.
sileika on
I wouldn’t start with a lower margin. I’m at my fifth (?) playthrough and it still takes me more than 60/70 hours to finish it (probably more, don’t know out of my head). I rather Text to challenge myself differently but not with the margin.
AlyshaMikyazaki on
Personally, when going for perfection, I found I had pretty comfortably done everything else long before hedging enough money, so I was just waiting for stuff to grow to buy the clock.
Sure, I could’ve optimised better, but it’s a pretty significant amount of profit needed as standard, so I wouldn’t slow it down on a first run.
Naturally, if you have other personal goals, those are independent of perfection and it won’t matter if you’ve already achieved it or not.
ueifhu92efqfe on
I generally use 25% but mind you, I am an insane minmaxer who will get perfection early year 2 without it.
for most people, regular profit margins will get you all the mileage you need.
maaikesww on
I tried the 75% once, it makes the beginning harder but the challenge doesn’t last.
Currently I’m on a challenge that I don’t buy seeds, except those for the community center that are not in the mixed seeds. It’s actually very interesting to have the money for equipment upgrades rather than seeds.
Smolams on
On PC you can even change it to a custom value (by editing the save file).
On my most recent one I set it to 16% (0.167 in the file). Not much of min-maxer, just liking the grind and more down to earth seed and crop prices.
Odd-Help-4293 on
I’m on my 4th farm and I’ve never bothered to do 100% perfection.
Jtfyo on
You can’t stop me from grinding money for the strawberries in spring.
Mammoth_Pumpkin9503 on
I accidentally selected that in my last save and it was a slog. By year 3 I still haven’t broken 1 mil
Sub-Mongoloid on
My last playthrough was at 75% margin and I found it really rewarding, tool upgrades became major purchases, community center rewards were a sacrifice, tree saplings were large investments. On a first playthrough it probably wouldn’t feel all that different but after a few farms you would appreciate the extra Labor that you previously took for granted.
MaximumAdviceGuy on
When in doubt, spend money frivolously instead of reducing it. In the early game-mid game decorate, buy 300 crab pots, get hats and buy lots of beer for Pam.
13 Comments
That’s mostly used to multi-player games. Everyone getting normal profits makes the multi-player game a lot easier. Reduced profits makes it more balanced and truer to the single player experience.
But you can always challenge yourself with reduced profits if you want. But I’d suggest that on a second or third play through.
I like using 50% as a solo, as it really rewards my neurotic day-maxing playstyle. It also has the benefit of lining up financial milestones more with other milestones in the game such as relationships, exploration, walnuts etc. Otherwise i find i have the clock and my motivation for everything else evaporates because theres no benefit to farming anymore.
Its fun if you want to try the pacing for yourself on a new farm. Even just going off of base-game theres a bunch of different farms and settings to mess with (like i also tried having monsters on the farm at night. It was….fine?)
Ill be going for perfection again on a 1.6 farm and you bet ill have 50%profit on.
Tl;dr: i get bored/finish after about Year 3; 50% profit extends that to an average of Year 5
I don’t think it’s worth it to change the profit margin and “make the game last longer”. When your current playthrough ends, you can just start another one! Have a different farmer, choose a different farm map, remix bundles, play differently, marry someone else, etc. And if you’re done with that, there’s always mods to spruce things up.
I wouldn’t start with a lower margin. I’m at my fifth (?) playthrough and it still takes me more than 60/70 hours to finish it (probably more, don’t know out of my head). I rather Text to challenge myself differently but not with the margin.
Personally, when going for perfection, I found I had pretty comfortably done everything else long before hedging enough money, so I was just waiting for stuff to grow to buy the clock.
Sure, I could’ve optimised better, but it’s a pretty significant amount of profit needed as standard, so I wouldn’t slow it down on a first run.
Naturally, if you have other personal goals, those are independent of perfection and it won’t matter if you’ve already achieved it or not.
I generally use 25% but mind you, I am an insane minmaxer who will get perfection early year 2 without it.
for most people, regular profit margins will get you all the mileage you need.
I tried the 75% once, it makes the beginning harder but the challenge doesn’t last.
Currently I’m on a challenge that I don’t buy seeds, except those for the community center that are not in the mixed seeds. It’s actually very interesting to have the money for equipment upgrades rather than seeds.
On PC you can even change it to a custom value (by editing the save file).
On my most recent one I set it to 16% (0.167 in the file). Not much of min-maxer, just liking the grind and more down to earth seed and crop prices.
I’m on my 4th farm and I’ve never bothered to do 100% perfection.
You can’t stop me from grinding money for the strawberries in spring.
I accidentally selected that in my last save and it was a slog. By year 3 I still haven’t broken 1 mil
My last playthrough was at 75% margin and I found it really rewarding, tool upgrades became major purchases, community center rewards were a sacrifice, tree saplings were large investments. On a first playthrough it probably wouldn’t feel all that different but after a few farms you would appreciate the extra Labor that you previously took for granted.
When in doubt, spend money frivolously instead of reducing it. In the early game-mid game decorate, buy 300 crab pots, get hats and buy lots of beer for Pam.