I’ve had this idea for the longest time but I couldn’t quite figure out how to get it working until I saw a post which i’ll link below using this command:
playanimation: @e[type=arrow] animation.creeper.swelling a 0 a
I’m not sure if this would work in Java, but at least in bedrock i think this came out as a cool proof of concept ! i could see this technique being used for water fountains, columns of fire, rays of magic, etc. let me know what u think or if u have any questions !!
by chaneyphantom13
1 Comment
[Link to the OP for the command!](https://www.reddit.com/r/MinecraftCommands/s/o5bAzaWJ2Q) I saw it while scrolling and I just had to knock out this proof of concept on my phone in MCPE haha but I think the effect looks cool ! wouldn’t have been possible without this command 🙂