July 2, 2024Found an awesome ocean seed with two villages very close together and multiple biomes on the island. Seed is OCEANMAN or 1614107548 The cords for the village island are in the second aerial photo. It’s not super far from the spawn. You also spawn right beside the ocean.
visentelagos on June 27, 2024 12:14 pm The probability of being killed by a sheep are low but never zero
stroodlydoodles on June 27, 2024 12:22 pm There’s already a killer rabbit in the game. What’s stopping them from adding killer variants of all peaceful mobs?
RedstoneEnjoyer on June 27, 2024 12:25 pm It is simplier to just print “You have never been killed by X” than to manualy add for every mob if they can kill you or not
prosteprostecihla on June 27, 2024 12:57 pm There are several things that come in mind. 1) weird behaviour of entity cramming thinking it was the sheep that caused the damage 2) plugin / datapack causing a sheep to be an origin of arrow / fire charge 3) mod causing passive mobs to be hostile 4) just in case measure if they ever wanted to give animals chance to kill in any way and just left there 5) it was easier to code
5 Comments
The probability of being killed by a sheep are low but never zero
There’s already a killer rabbit in the game. What’s stopping them from adding killer variants of all peaceful mobs?
It is simplier to just print “You have never been killed by X” than to manualy add for every mob if they can kill you or not
It is possible to die to passive mobs
There are several things that come in mind.
1) weird behaviour of entity cramming thinking it was the sheep that caused the damage
2) plugin / datapack causing a sheep to be an origin of arrow / fire charge
3) mod causing passive mobs to be hostile
4) just in case measure if they ever wanted to give animals chance to kill in any way and just left there
5) it was easier to code