Terraria 2’s new subclasses could be… #shorts #terraria

Terraria 2 has so much potential when it comes to new features and mechanics here are some ideas that we came up with for what the new classes could be in Terraria 2. the Dragon Knight could be a melee oriented class themed around dragons this Knight could have dragon

Themed abilities like Elemental breath a dragon roar and the ability to make a bond with a dragon that they could summon to help with battles The Necromancer would be a Summoner oriented class with abilities like raising Undead minions draining life from enemies and resurrecting allies last is the shaman

The shaman would be magic oriented class that uses the powers of the world’s good and evil biomes to defeat enemies and bosses they could use weapons imbued with the power of nature and use totems and rituals to heal their allies there’s more where this came from so drop a sub

Hit the bell and be on the lookout for a full length video coming soon

Speculation is becoming more popular as Re-Logic employees have confirmed that Terraria 2 will be coming. Be on the lookout for our full-length video covering this speculation topic within the next few days!

45 Comments

  1. The Scraggler Class

    Most of its items are sold by the Scraggler NPC, along the armor, most of them starting with "Scr" or "Scraggle" in their name, most of them deal "Scraggle Damage" which deals heavy, slow damage over time.

  2. Why not a healer?
    Like a class that can heal constantly, or heal others constantly. Use mana to do so, but it's like low healing so it's fair. More regen maybe, and more passive healing weapons and equipment.

  3. They should make a class like the Druid from Diablo IV a tank like summoner were they can turn into a wolf or a bear when they attack and summon in wolves as companions to help them fight

  4. They need a lot more classes they have so much potential for Terraria 2 literally so many classes you can make in the game with all the armor just make alot of armor with special abilities or special effects/buffs instead of having potions but potions can still be there to give that extra small buff like there’s so much the can milk out for the game I hope they go through with it. If they do alot of money/ people will be able to come back and actually put an story with it aswell a small story is fine or maybe a 12 hour long story maybe longer. These are just my thoughts and opinions of how they can do it. Y’all might not like it but that’s just how I would love it to be lol🤞🏽🙏🏽

  5. I really like the idea for the shaman, maybe they could change depending on the world evil? I feel like shamans in Crimson worlds would be more focused on reducing the defense of enemies while Corruption shamans would be more focused on cursed flames

    … and the Hallow shamans could be a thing I guess

  6. I dont really like these specific class ideas, it would be cooler for these to be subclasses to add more interesting ways to play one class so it doesnt get repetitive or boring

  7. No the only class they could add that’s actually unique would be a healer class, basically only good in multiplayer. And maybe a tank class, basically more defense and weapons that increase defense with use.

  8. I’ve been thinking about a ranger mechanic/ item. Like a support system. The most basic early game version would be silly like a fireworks that rain down.
    Melee should definitely have shields and parrying. So that there’s actual variety to the class.

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