With the farming skill completely covered, we move on to foraging! While this is a bit briefer than the last, there’s still plenty to go in depth into. The main topics we’ll be going over are trees and, of course, foragable items!

Animals Chart: https://twitter.com/Salmence100/status/1581028689739124736
(Yes, I fixed the profit numbers lol)

Sections:
0:00 – Intro
0:57 – Correction Section
1:11 – Basic Trees
6:03 – Special Trees
7:07 – Fruit Trees
8:50 – Spring Foraged Items
11:26 – Summer Foraged items
12:33 – Fall Foraged items
13:38 – Winter Foraged Items
14:55 – Level Up Rewards

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29 Comments

  1. fruit trees and mushroom trees are good for making your farm pretty. always plant a couple fruit trees near grandpas grave with a paved sitting area and the CC hero trophy to show grandpa

    also always take botanist, just because it'll force all foraged items into 1 inventory slot. great if you're a hoarder like me and want the chests to be neat. and lots of villagers have a loved foreagable so having an iridium quality gift at all times is great

  2. Out of all the professions in the game I love foraging the most. Not for the rewards or anything but just that it enhances the exploration feeling and outdoorsy nature of the game. Autumn with the leaves and the lovely music is very cathartic and soothing.

  3. Crystal Fruit is a lot more valuable than you'd think. I don't remember the specifics but I remember it's on par or more valuable than peaches and pomegranates, making it an excellent candidate for kegs! It's no Star or Ancient Fruit, but in a Year 1 Winter where you have limited resources and ways to make money. Simply foraging for them on Saturdays between days of fishing and popping them into kegs will give you an even greater boost of money to start out Year 2

  4. brooooo! the last video you had a spoiler section that i skipped and you started this video with a correction that showed all the spoilers!

  5. There's one little bit of deeper mechanics that would've been really good to have in this guide: the mechanics of how foragables spawn and despawn.

    Basically, they have a chance to spawn on certain set tiles on each day; each area can have up to 6 foragable items in it.

    Most importantly, foragables don't just despawn over night! Instead, every foragable still on the ground will be culled every Sunday.

    This means, if you're really optimizing your money grind, you're best off spending your time sunday-friday fishing or mining after you're done with daily chores, and make Saturday foraging day. There really isn't much reason to go out foraging on any other day (barring events like salmonberry and blackberry season) since there will almost never be enough lucky rolls to reach the item limit on any one screen.

    This also means that Sunday is the worst day for foraging.

  6. I pick Botanist for basically one reason: making sure all forageables take up less space. The fact that they sell for a lot more is just a bonus.

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