Who remembers this iconic Terraria weapon? The Tonbogiri. In this video, we take another blast from the past with an extremely iconic Terraria weapon that is no longer available. The Tonbogiri was added as a last gen console exclusive along with many of items, enemies and the boss Ocram. Today we take a look at the remastered version of this spear thanks to the Consolaria mod on tmod loader 1.4! Hope you enjoy!

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44 Comments

  1. This is not accurate, suspicious looking skull's recipe was much much worse, requiring adamantite/ titanium bars, 2 mechanical eyes and 1 mechanical skull. Im just angry coz id not been able to get much of any of the souls, and it was tougher…

  2. Funny enough, I used to play mobile and everything was autofire so I never really used most popular weapons. I often just used the venus magnum with melee armor and still easily beat ocram lol

  3. Ahh yeah i remember this weapon.
    Was a rare drop from the scraggler if i remember right. Such an iconic sidequest and an iconic weapon with an unforgetable npc.

  4. Did you know that if you compared every 1.2 platform the consoles had the most amount of defense possible because the dragon armor was the armor with the highest defense in the game

  5. Thanks again for amazing video, man! This devilish spear is already good enough at what it does, so we keeping it as it is now.

    Though, I must say that you made two little mistakes:
    1. Tonbogiri (and Tizona too) does not inflict "Spectral Flames" – we removed this new debuff from the mod quite some time ago because it was just unnecessary. Tizona actually applies vanilla Shadowflame.
    2. Tonbogiri applies Acid Venom, not Poisoned. When you get this weapon, many Hardmode enemies are either immune to Poisoned, or have high stats that render pre-hardmode debuff ineffective. Original spear also was able to poison enemies on hit (as I remember), so it was logical choice to buff it.

    And yeah, we definetely need to do something with Ocram! Honestly, when we had a test playthrough, I felt the Ocram was a little easier than I personally thought, but we decided it was okay in terms of difficulty for that stage of the game we moved him. I'll discuss it with the rest of the team about that.

  6. i have to say thank you for including pumpkin moon farming in the background of your videos because it is SO satisfying to watch in addition to your commentary

  7. Attacking the hands of golem doesn't affect his actual health, instead it just gets rid of them letting you focus on dodging the projectiles,

  8. The Tombogiri was epic. During the iPhone's 1.2 age, I always had the dragon armour, vulcan repeater, chain gun and a backup Tonbogiri. My favourite ranged loadout during those times.

  9. I distinctly remember using the tonbogiri over the tizona for some reason, maybe the sword range of the older tizona put me off. I'll definitely be revisiting this weapon in a future playthrough!

  10. I like how spears hit on the way back if you position right. With high knockback you can stun enemies back and forth and it's hilarious

  11. Man, I just wish tModLoader was… well, up to date, but also stable (in terms of API features) and didn't support closed-source mods.
    It's just so frustrating.

  12. I remember there was a mal where a person or someone put every item on chests and there was no final boss there was just ocram and ı was 5 when ı played it the First time ı did not know anything ı was just playing and doing random things and then the second time ı played this game there was only 1 map type and it was a island where the game teached you how to play and than there was a obsidian? İsland that had a hook also there was no hell it was just and ocean of lava and obsidian

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