This video will showcase the upcoming God Slayer changes to Terraria’s Calamity Mod. This includes the armorset, a Devourer of Gods rework, a distortion subworld, and more! As always these are subject to change, credit to the artists:

~ Other Useful Links ~
► https://twitter.com/TriangleSupreme
► https://twitter.com/HeartAndUp
► Music by @DMDOKURO Devourer of Gods Theme
► Cosmic Hoverboard by CognitiveAfflatus

~ MOD LIST VISUALS ~
► ArmamentDisplay, Better Blending, Better Boss Health Bar, Fancy Lighting, Lights and Shadows, True Tooltips, zzp198’s WeaponOut Lite

~ TEXTURE PACKS ~
► Backgrounds o’ Plenty, Better Collection by JPC, Dragon Fruit Bar, Fancy UI, HD Scenery, NONN’s Buffs and Debuffs Pack, Phantom Hearts Bar, Rainbow Cursor EX, ReaniTerraria, The Calamity Texture Pack, Yet Another Boss Health Bar Style

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~ Timestamps ~
0:00 God Slayer Armorsets
0:30 God Slayer Hoverboard/Wings
0:43 Sentinels of the Devourer
0:55 Devourer of Gods
1:15 Distortion

#terraria #calamity

Play Terraria Now:
Steam (PC) : https://store.steampowered.com/app/105600/Terraria/

Terraria is an action-adventure sandbox platformer game developed by Re-Logic. Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels?

The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game’s progression. The Calamity Mod also features several harder difficulty modes, such as Death mode and revengeance mode five new biomes and new structures, a new class, a new leveling mechanic, more than thirty new songs, over fifty recipes for previously uncraftable vanilla items and other assorted changes to vanilla gameplay.

This is not 100 days, 100 days terraria, 100 days minecraft or 100 days calamity mod,

49 Comments

  1. I used to just write off DoG despite it's significance in the lore and community due to how small and simple his overall fight is. Then just like, go into the zone when fighting other bosses around this level.

    So far I am so excited to fight the big DoG in SPAACE!

  2. Summoner armor set belonging to Godslayer instead of Silva is an interesting change given that I always thought of melee, ranged and rogue as physical classes and magic and summon as magical classes, especially once you consider that weapons of the first group don't consume mana where as the weapons of the second group do and thus for me at least Godslayer was physical and Silva magical but oh well, changes to the armor sets still look very nice

  3. What if they added a whole new sub world for Exo Mechs? Since Draedon came from another planet, why don't they teleport the player to a subworld like Draedon's own planet? That would be awesome.

  4. i wonder if they will put DoG further into progression given the SIZE of the resprite and the fact that it will be possible to get cosmilite from the distortion

  5. The devs have said that, the distortion will be more "subworld with a focus on exploration and a DoG arena on the side"than "DoG arena with a subworld on the side".

  6. I like the idea of an even bigger DoG. Personally, i never play without Infernum Mode but even though i love Infernum DoG, i hope that Dominic will add the big DoG in a new Update for Infernum too.

    However, i think Astrum Aureus needs a rework more than any other Boss. Astralgeldon has his seperate Mod Bossfight which is awesone but Astrum Aureus feels unfinished since it appeared. But that just my opinion.

  7. It would be nice if there was a lab in the Distortion. This would really tie up with Draedon being fascinated about everything, even going as far as to invade DoG's privacy

  8. i'm sorry but i hate how they seem to never be able to finish any of their bosses, like that's the 98374593790th rework of DoG like wtf?? the boss will never be "finished" ig

  9. Bigger doesn't mean scarier to me. Just makes me think the fight will become annoying and force me to use max zoom. Shame, cuz I think the DoG is basically one of the best fights in all of Terraria as is. Didn't need changing.

  10. Is DoG then no longer possible in multiplayer since subworlds don’t work in multiplayer or are subworlds going to work in multiplayer somehow?

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