BIG NEW UPDATE! Hardcore Soon, Raid Farms, Keep Inventory ON! Minecraft Bedrock Beta 1.21.50.20

Mojang JUST RELEASED a BIG NEW BETA for Minecraft Bedrock Edition! Hardcore mode is releasing soon, huge keep inventory changes and more! Subscribe for more Minecraft!:)

Latest video! https://youtu.be/ZdJo_kJEVPs

300+ Minecraft Bedrock Tutorials! https://www.youtube.com/playlist?list=PLv0ngaVTZt4HGuq-IbONrSnvwc4NAp16o

Truly Bedrock Survival Series! https://www.youtube.com/playlist?list=PLv0ngaVTZt4GBB_zsGIGV9qhVg1T5NtRi

Beta 1.21.50.20
https://www.minecraft.net/en-us/article/minecraft-preview-1-21-50-20

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0:00 BIG NEW BETA!
0:30 Bundles of Bravery & Winter Drop
1:48 BIG keep inventory changes
3:56 Is this a challenge?
5:22 Interesting(?) fixes 🤔
6:43 Hardcore fix
7:22 World spawn & raid farms
8:36 Wither updates & more

Music by Argofox: http://bit.ly/2vsxAF1​

#Minecraft​ #Minecraftleak #Minecraftlive
PieIsTheBest in the comments If you made it this far down 😉

41 Comments

  1. What do you think of keep inventory being ON for peaceful/easy? Right now theres no way to turn it off, and it still disables achievements on normal/hard!
    Thanks for watching, subscribe:)

  2. Honestly I would really appreciate if mojang would make the respawn anchor work with any dimension rather than relying on your bed , like I want to sleep without changing my spawn the only catch I can think of is you can only place one if you place more you deactivate the last one you placed down

  3. I really, really hope they don't tie KeepInventory to game difficulties. I also want to be able to prove I don't use KeepInventory, because it will always feel like a cheat to me. I want enabling KeepInventory to be a toggle in the same way the cheats toggle works: once you enable it, your world is permanently marked for having done it. People can do whatever they want in Minecraft, but I don't want to play with KeepInventory, and I don't want anyone thinking there's a chance I use it.

  4. I would like to eventually have per player difficulty as well. If there was an Easy and a Hard difficulty player in the same location, hostile mobs would focus on the player with Hard difficulty and largely ignore the easy mode player.

    This would allow more experienced players to help teach or play along with much younger inexperienced players.

    If a Peaceful player was near a Normal difficulty player, hostile mobs would spawn but completely ignore the Peaceful player even if attacked, and again the mobs would target the more difficult players nearby.

    This would make the game have much more flexibility rather than having a one difficulty setting fits all approach.

  5. 4:02 on 1.21.31 using wind burst on a mace drags mobs in not out.

    8:45 also the wither skulls dont give wither effect for some reason to or unless it was intentional.

    Its seems to show its texture before it was just pure white when it died or just spawned in

  6. What bedrock really needs, specifically the PS4 version (which is also the current PS5 version until the 22nd of October) is bugfixes regarding Realms and multiplayer connectivity when Add-Ons are present.

    Currently, there are a fair number of Add-ons that corrupt PS4 minecraft saves and cause players to crash consistently. I'm talking about marketplace Add-ons. Naturalist, Tinker's Construct (full version), Decora craft (and some other furniture Add-Ons) trigger massive issues on the platform. Even just adding Naturalist alone (a PAID Add-on) will make your Realm inaccessible for these players.

    My guess is it's something with VRAM access limits or something to do with the rendering pipeline. It only affects PS4/PS5 versions. Even android phones don't experience this.

  7. Whisper can you make a short video on how to get out of beta even though we're not request to join the beta and yes we did reinstall and clear data but it seems to be the same which get in the game and in beta mode

  8. Well lesson learned, my save just corrupted and I’ve no backups😂 time to start again, using the same seed though cos it brilliant but man I had a lot done though…..gonna turn on the experimental features this time

  9. notice that the playerssleepingpercentage slider bar doesn't go pass 100%, 101+ can be a fun time as a challenge to not be able to skip the night

  10. Given how soon hardcore is getting released, I'm a bit disappointed that there hasn't been a bugrock focused squarely on bugs that lead to players' untimely, soul-crushing deaths. We need this, silent. 😅

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