NEW UPDATE OUT NOW! Trial Chambers Fixed, MORE LOOT, Bug Fixes & More! Minecraft Bedrock Edition

Mojang released a NEW UPDATE for Minecraft Bedrock Edition! They fixed trial chambers and the breeze, added more loot, and fixed a bunch more bugs! Subscribe for more Minecraft!:)

-Latest video! https://youtu.be/p-VBVYXDBhw

300+ Minecraft Bedrock Tutorials! https://www.youtube.com/playlist?list=PLv0ngaVTZt4HGuq-IbONrSnvwc4NAp16o

Truly Bedrock Survival Series! https://www.youtube.com/playlist?list=PLv0ngaVTZt4GBB_zsGIGV9qhVg1T5NtRi

1.21.21 update
https://feedback.minecraft.net/hc/en-us/articles/29110275666957

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PieIsTheBest in the comments If you made it this far down 😉

20 Comments

  1. Witches also have guaranteed REDSTONE drops in this update! Meaning witch farms are MUCH better! 😀 Drowned farms in rivers got a slight nerf since they spawn in groups of 1 instead of 2 now, but drowned now properly spawn in dripstone caves so we can make betters farms there anyway! 😀
    Subscribe for more Minecraft:)

  2. I've been wondering for a while about the (recent?) changes to the weakness effect, it seems like it only affects weapons base damage? I haven't seen anyone else talking about it but I'm not sure if it's a bug or intended. (Things like the maces smash attack are generally unaffected by weakness, and also the damage boosted by sharpness)

  3. Hello Silentwhisper, I have tried to make a bug report about this before, but I have been unable to.
    Mobs (Like wolves, pandas, ocelots, ammodillos, parrots {tamed and untamed} and creepers. {Those are the ones that I have tested}) can enter the Nether through a portal, but they can't go back through any portal aftarwards unless you breed them in the Nether (which you can't do with some mobs) and take them through to the overworld, but if you take them back to the Nether the bug still occurs, this bug dose not effect villagers or allays however and I think that this is the reson that it has not been noticed.
    This bug has been a issue for me since one of the 1.18.something versions (or at least that is when I noticed it).

  4. There's a bug in creative mode where it's impossible to break blocks by just hitting it (the hit button needs to be held and even then, it takes a few tries). I don't know if it's a device-related issue but it makes creative mode unplayable for me :/

  5. Sadly they worry about rendering of corners of graphics instead of fixing game breaking bugs! I have a bug in Realms. I has been with us since 1.18 and I cannot understand that it does not bother more people. The bug is that one cannot pillar up in Realms without being pushed off the pillar as soon as you reach up about four or five blocks! I made a world on my PC and I can pillar up just fine. Same world in Realms, and it is broken. If you have this issue, please vote for the bug on the bug reporting site. REALMS-9874 is the bug number. It is very very disheartening to be unable to do a simple thing like this. In the nether or the end, it is very bad if you pillar up tediously block by block and then you pillar up just too fast and get pushed off down into oblivion!

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