17 Comments

  1. The battle in Infernum should be reworked, dodging his dashes will become simply impossible (I hope more emphasis will be placed on his basic ability to move across dimensions)

  2. Smalleogks, the person who made the concept art for this respite said that hpu (the spriter) was extremely rude, uncooperative, and unwilling to accept constructive criticism. He actually left the team because of how rude hpu was.

    The "design" is incredibly lazy and really is just a bunch of purple metal plates on top of each other. It's big for the sake of being big without having a unique design to justify being big. The concept art was actually much more detailed. Also the rendering/shading style is really poorly done, it's just a bunch of gradients all over the place.

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