The battle in Infernum should be reworked, dodging his dashes will become simply impossible (I hope more emphasis will be placed on his basic ability to move across dimensions)
Smalleogks, the person who made the concept art for this respite said that hpu (the spriter) was extremely rude, uncooperative, and unwilling to accept constructive criticism. He actually left the team because of how rude hpu was.
The "design" is incredibly lazy and really is just a bunch of purple metal plates on top of each other. It's big for the sake of being big without having a unique design to justify being big. The concept art was actually much more detailed. Also the rendering/shading style is really poorly done, it's just a bunch of gradients all over the place.
17 Comments
nawhh we got DOG resprite before gta6 ๐
I dislike the new sprite. Looks too smooth and unpixelated
So BIG๐๐๐๐๐
Get ready for him to devour your FPS
OH MY GOD
I just want more chibii
HOW MANY RESPRITE DO CALAMITY DEV WANT?, THIS IS LIKE THE 20,407TH RESPRITE BRUH
he looks stubby
Imagine dodges new Devourer of god sprite lmao๐
Waiting for Yaron resprite
Easiest Terraria boss:
The battle in Infernum should be reworked, dodging his dashes will become simply impossible (I hope more emphasis will be placed on his basic ability to move across dimensions)
I NEED that full video in the background with the new sprite but it's current fight
Smalleogks, the person who made the concept art for this respite said that hpu (the spriter) was extremely rude, uncooperative, and unwilling to accept constructive criticism. He actually left the team because of how rude hpu was.
The "design" is incredibly lazy and really is just a bunch of purple metal plates on top of each other. It's big for the sake of being big without having a unique design to justify being big. The concept art was actually much more detailed. Also the rendering/shading style is really poorly done, it's just a bunch of gradients all over the place.
XD
Me wanna fight him now
Ah yes, purple jared