I'm making a modpack on fabric 1.20.1, using KubeJS to change/add stuff. I also can install crafttweaker but I have no idea how to use it.

I'm wondering if there's a way to modify the special spawn of this monster inside of YUNG's Better Desert Temples: it is an armored Husk acting as the dungeon's boss.

Is there a way I can replace this enemy with, for example, a greater technodemon from Happiness (Is a) Warm Gun?

I'd also like to know if it is possible to retain the function of this boss: that being when it is alive, the player has mining fatigue, but when it dies the 'curse is lifted.'

Thanks!

by 20th_Century_Bitch

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