Depends on how much time I’m spending in skull caverns….
More than I would like to admit is the real answer here.
BucketListM on
I mean, a lot. But the inherent problem here is saves are fixed (end of day) rather than on-demand, where Resetti makes the most sense from a design perspective
AgentNewMexico on
*sweating bullets from trying to save-scum through Fector’s Challenge*
3 Comments
Depends on how much time I’m spending in skull caverns….
More than I would like to admit is the real answer here.
I mean, a lot. But the inherent problem here is saves are fixed (end of day) rather than on-demand, where Resetti makes the most sense from a design perspective
*sweating bullets from trying to save-scum through Fector’s Challenge*