Terraria, but the blocks are Invisible…AND Random

Yes, this is a terrible Terraria idea, but come on, this is the most Wand of Sparking playthrough idea you’ve ever seen, we have to try it.

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Terraria World Editor Software:
TEdit Download: https://www.binaryconstruct.com/downloads/

Music:
0.00 Drip Drop Galaxy – (Super Mario Galaxy)

1.11 Boggly Woods – (The Thousand Year Door)

3.01 Haunty Halls Galaxy – (Super Mario Galaxy 2)

4.30 Brinstar [Overgrown with Vegetation Area[ – (Super Metroid)

6.22 Sunken Frigate – (Metroid Prime)

8.51 Maridia [Rocky Underwater Area[ – (Super Metroid)

11.39 Dreamy Mushrise Winds – (Dream Team)

14.18 Sweet Mystery Galaxy – (Super Mario Galaxy 2)

15.27 Space Storm Galaxy – (Super Mario Galaxy 2)

17.13 Twilight Town – (The Thousand Year Door)

18.48 World 3 – (Super Mario 3D World)

20.02 Mysteries of the Cave – (Dream Team)

22.19 In a Snow-Bound Land – (Donkey Kong Country 2)

23.57 Dreamy Somnom Labyrinth – (Dream Team)

25.17 Lockjaw’s Saga – (Donkey Kong Country 2)

26.49 Submarine Battle – (Kirby and the Rainbow Curse)

11/16 Mario
3/16 Metroid
2/16 DK

#terraria

50 Comments

  1. Looking for the sky island with the housing check was pretty genius.
    Also shout-out to the guide for finding available housing conditions in the void.

  2. im going to be completely honest; the first 12 seconds of this video sent me into belt-breaking, stomach aching laughter. the silence other than the music. the terrarian standing there in awe, shock, horror, intrigue. the caption of "this is a horrible idea" fading in. thank you wand of sparking.

  3. I feel like quickstack is actually a really good way to find invisible chests. if you just carry around some of the things you typically find in them, and keep pressing quickstack, you will eventualy find them.

  4. Crazy to believe it’s almost been 4 years since I started watching u. Love the soundtrack! Can’t wait to see all the interesting things in this eccentric world haha

  5. At the end, I'd like to see the world without the invisible pain both in the state it's in at the end of the playthrough, and what it looked like right at the start.
    This ones seems painful, I mean, interesting!

  6. I don't know if it would have been possible, but recording all of your inputs so that you could replay them with TAS software in an identical world that's not invisible would have been neat, If I remember correctly terraria's RNG needs to be modded for TAS's to work though. just a thought

  7. This is a really cool idea, it's amazing how far you can push what's possible in Terraria and I do love how Shimmer makes things just a bit easier, but also more interesting.

  8. really cool how the different kinds of glowing blocks still managed to make the biomes feel distinct when you couldn't even see them

  9. 17:50 I don’t think it’s possible to happen in a normal world, only this one, because dungeon background walls probably don’t support NPC houses, but they got randomized into something that does.

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