Hermitcraft 10 – Ep 13: My Biggest Shop Ever!

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Welcome to Hermitcraft Season 10 – Episode 13! I built my first shop in the Hermitcraft shopping district and the biggest shop I have ever made in Minecraft. The build is a massive Death Star and will be my sand and gravel shop when done. Also, I got the last terracotta permit from the permit office as Grain crafted the Hermit permit challenge.

Hope you enjoyed this fun episode on the Hermitcraf server and see you in the next episode!

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New Hermitcraft members:

Skizzleman: https://www.youtube.com/@UCYdXHOv7srjm-ZsNsTcwbBw

Smallishbeans: https://www.youtube.com/@UC4qdHN4zHhd4VvNy3zNgXPA
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My Links and stuff:
* Patreon: https://www.patreon.com/user?u=21298347
* Twitter: http://twitter.com/#!/GTWScar
* Twitch: http://www.twitch.tv/goodtimeswithscar
* Instagram: http://instagram.com/goodtimeswithscar
*TikTok: https://www.tiktok.com/@goodtokswithscar
*Business Inquiries Send to: gtws@pbnj.gg
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Hermitcraft SMP – season 10 info and seed coming soon.

For more information and links to all things Hermitcraft, follow the link to the Hermitcraft website: https://hermitcraft.com/

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#hermitcraft #hermitcraft10 #hermitcraftseason10

36 Comments

  1. Knowing Scar is gonna build a mini desert under his deathstar while an already naturally generated one right next to the planned area bothers me.

  2. There's just something odd about Scar extolling the virtues of the "Mom and Pop shop" while standing beneath a planet-killing superweapon…

  3. Man I really want to have a conversation about Star Wars with scar, dude knows his stuff. This is by far my favorite build on HC and mostly because it's the Rogue One Death Star

  4. The Deathstar looks amazing! It’s always cool to see Star Wars stuff built in Minecraft, and you did an amazing job on this build, and you put a ton of thought into how it looks.

  5. I'm not even a big Star Wars guy but that Death Star looks AWESOME. Like even withoit the explanation, it just looked right being lighter grey because its sort of seen through the atmosphere.

  6. 13:23 The deathstar beam looks incredible when you're flying around, because your eyes perform automatic anti-aliasing on the dynamic, moving blocks. 13:30 However, the beam has a clear aliasing effect when you're sitting still, even though you seem to have a good gradient. Maybe it looks better from further away, where you can't see individual blocks? Maybe some additional transparent, light white or grey, or translucent green blocks to fill in all the gaps and streamline the shape would reduce that aliasing effect from this distance? Then again, I don't remember what the beam looks like in the movies; maybe you don't want a smooth, straight beam after all?

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