10 Things I Love about Stardew Valley

I’ve had a lot of time to think about Stardew Valley while playing back through perfection for the 1.6 update (expect that video at some point!), and I wanted to talk about a lot of the parts of the game that I really thought hit the mark! Especially because before the update dropped, I made quite a few videos about what should change, so here’s the positive opposite of that!

Sections:
0:00 – Intro
0:29 – Fishing Vibration
1:16 – Lists
1:48 – Good Menus
2:34 – More Unique Dialogue
3:32 – Fishing Skill Expression
5:38 – Item Catalogues
6:07 – Hats & Songs
6:59 – The Community
7:55 – Nothing is Missable
8:58 – You Don’t Have to do Anything

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Here’s the lofi Stardew Valley music I use a lot:
https://djcutman.bandcamp.com/album/stardew-chill

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37 Comments

  1. Hi, Salmence! I am just commenting here because I want to let you know that your videos gave me newfound love for Stardew. Ever since I started watching you, I have found ways to make my gameplay more fun and you introduced me to mods! Thank you so much for doing what you do. I love unwinding from work while watching your videos. Cheers!

  2. I think Stardew Valley is the ultimate comfort game not because of how relaxing it is (anyone inexperienced who is simultaneously checking 20 pages of the wiki to understand what to do will know that – I speak from personal experience on this) but because your progression ingame is literally a reflection of you, and because there's always a second chance no matter what mistakes you make.

    There's no rush to progress, no to do list constantly keeping you in the run unless you actively choose to add to it and take in responsibility. You can play and progress at your own pace.

    There's no game over system. Sure, you can die, you can lose money because of bad decisions of if you're like that one guy on the wiki who lost 200000 gold because Penny changed the wallpaper in the house and deleted all his calls of starfruit wine, but you can always recover. Even if you die, you wake up again and you always have another chance (god bless you Harvey, no amount of money is too much to pay when you literally bring me back from the dead). There's no bills, no pressure. The valley and the town never age. You can walk and talk and play for as long as you want, then step away satisfied knowing that there won't ever be a big deadline or pressure that you have to meet when you return – unless you voluntarily took up that deadline. It's the perfect formula for an addictive but ultimately peaceful and satisfying experience.

  3. Whilst I love the themed catalogues, you best believe I'm looking for a mod that combines all of them into one furniture piece, with the new catalogues just being tabs along the top.

  4. it makes sense that such an earnest and thoughtful game would attract an equally lovely community but i remember being SO surprised when i first when went on the stardew valley subreddit and bracing myself for the worst (given the absolute vile way gaming communities can often act…) and it was just filled with genuine love for the game, each other, and concernedape. love this community and i'm glad you're a creator in this space sal 🙂

  5. I wish there was something like the catalogue in AC:NH. Not having to worry about what items are in Miles Redemption Service, Nook's Cranny, & Paradise Planner or how to afford the items would make decorating so much easier. Like yeah there's people with hacked islands or time warp glitches, but hacking in items but that isn't everyone's cup of tea. It's like I either have the choice of going to a treasure island, or waiting irl years for items.

  6. I absolutely prefer a game controller to the mouse n keyboard, (mainly cause I started playing the game on Switch, and then got the computer-Steam vers when 1.6 came out cause I could not and would not wait for the switch update release lol). There's just something about the handheld controller that feels so much more seamless than the keyboard controls…. also, yea, the vibration is a huge bonus for fishing, especially since some of the bite sounds just blend into the rest of the game's background noise. You do not know how many times I've mistaken the natural sound of the water just blooping for my bite notification sound 😂😅

  7. One the biggest ones I LOVE is ConcernedApe's support for modding. Some of the features in 1.6 feel like previously modded things and he also worked with the modders for SMAPI and SVE!

  8. 7:49 It's really worth mentioning that CA has been an extremely stand-up guy the whole way through as well. Dude is a total class act when it comes to dealing with bad circumstances (like with Chucklefish ages ago) and listening to the community. So many features specifically come from community feedback it's unreal. How many devs can you name who take time out of their day to help individual people fix their stardew saves when issues come up? I don't mean to put him up on a big ol pedestal or anything but I think he plays a big part in making the community one that for the most part truly stands out as an incredible example of a fandom executed well, and he definitely deserves credit for that. His status as a primarily solo act has also made it much easier for him to avoid controversy from stealing breast milk, lol.

  9. I absolutely love this game and this community. The general vibe is one of doing your best at your own pace. It's calming that the only person setting the expectations is yourself.

  10. I thought Alex was saying he was jealous because I married someone else while also dating him (and everyone else) lol but it was Haley I married

  11. Commenting before I watch, so sorry if it’s mentioned. I love that Stardew has EXIT POINTS. At the end of every day is a perfect opportunity to put the game down. So many games don’t have anything like that, and encourage you to just keep playing non stop. I love that Stardew gives me the chance to put it down regularly.

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