How powerful is the Mighty Wind of Terraria?
How hard does the Mighty Wind push you? We all know that the Mighty Wind slowly pushes you left or right depending on wind direction in a Sandstorm, but how fast is this movement exactly, and what does it depend on? This video is all about the Mighty Wind mechanic,
And while small, there’s actually plenty to talk about. By default, if you’re just standing still on the ground, the Mighty Wind will constantly push you with an acceleration of 0.06 pixels per tick-squared, or roughly 8.23 meters per second-squared / 18.408 miles per hour per second. This is
Equal to exactly 75% of the base acceleration of a Terraria player, so this is pretty powerful. Note, though, that this is purely acceleration, not velocity. The Mighty Wind does nothing to affect your top running speed – walking either against or with the wind eventually gets you
To the same top speed – but the time to get to that speed is what changes. That is its acceleration working against or with you. However, despite that, the Mighty Wind itself still has a top speed. After all, if you are standing still, the Mighty
Wind won’t just keep accelerating you in one direction. So, if you aren’t doing anything, the wind alone will never accelerate you past 0.06 pixels per tick, or 0.3 miles per hour. This “top wind speed” is the same speed that you would reach after 1 tick of being accelerated by it, and it is
What you experience when just idle in the wind. That is just the Mighty Wind’s base power though; it can be further strengthened or weakened by three factors – wind speed, movement status, and vertical mobility. If the weather wind speed is greater than
25 miles per hour, the Mighty Wind becomes 37% stronger. This is obviously to replicate the power of a stronger, faster wind. Then, if you are moving yourself – that is, holding left or right on your keyboard or controller – the wind becomes 20% weaker.
This is to make moving through the Mighty Wind slightly less painful, and possibly to replicate the effect of “fighting” against the wind. Lastly, if you’re moving vertically – that is, either airborne or climbing a slope – the Mighty Wind becomes a whopping
50% stronger. This effect was likely added to simulate how much stronger the wind would feel if you were in the air or running up a cliff. All of these effects combine multiplicatively, affecting both the wind’s acceleration and the wind’s own “max speed”. Here is a
Chart if you want it for some reason. Looking at all these possibilities, you’ll notice that if you’re airborne and the wind speed is greater than 25mph, the acceleration of the wind is actually greater than your player’s base acceleration. That means without accessories
Or buffs, the wind should actually push you backwards, even if you’re running against it. Luckily, this doesn’t happen, due to a change in the Mighty Wind made in 1.4. If you’re holding down A or D, the Mighty Wind’s acceleration is hard capped at 0.072 pixels/tick^2, or 90%
Of your player’s base acceleration. This makes being pushed back while running against the wind basically impossible unless you have some slowness debuff, making it a whole lot less frustrating. This change was definitely welcome considering how frustrating the Mighty
Wind was back during the days of 1.3. Back in 1.3, not only was the Mighty Wind stronger – having a base acceleration of 0.07 pixels per tick^2 versus 0.06 – it also was not capped as mentioned previously. This meant that it was almost impossible
To accelerate against the wind if it was stronger than 25mph (even when grounded), and if you were airborne the wind would always push you backwards unless you had movement buffs. If you remember getting hung up on jumps like this during Sandstorms in 1.3,
This is why. The acceleration while airborne was simply that powerful back then. Let’s just say that I’m thankful that this is no longer an issue. So, that is the power of the Mighty Wind. Numerically, it’s actually a relatively strong
Force, though it’s still not enough to stop the player after 1.4. It’s noticeable, but not really a nuisance, especially once you get movement gear like the Magiluminescence or Lightning Boots. Overall, i think it’s a solid 4/10. Hello! If you found this enjoyable,
Consider subscribing, as just a fourth of you are. Similar videos aught to be on the left or right. Either way though, thank you for watching, and good day and good bye. See you next week!
How powerful is the Mighty Wind of Terraria?
for a wind it is fairly mighty
99.6% pointless discord: https://discord.com/invite/yJrCt9YFz5
#terraria
Chapters:
0:00 Introduction
0:20 The base acceleration of the Mighty Wind
0:57 The Mighty Wind’s max speed (how fast it can push you alone)
1:23 Mighty Wind speed modifiers
2:20 Mighty Wind acceleration cap (when trying to move)
2:57 The Mighty Wind… borked 1.3 edition
3:38 Conclusion & Closer
Music:
Terraria – Sandstorm
Credits:
Sand, Wind and Camel by HD footage
Mods and Packs:
Foundry & Alchemy (Pack) – https://steamcommunity.com/sharedfiles/filedetails/?id=2440505684
Fancy Lighting [Ultra Preset] (Mod) – https://steamcommunity.com/sharedfiles/filedetails/?id=2822950837
Stanberry Font (Pack) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2559652586
Stormdark UI (Pack) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2448259079
DragonLens (Cheat Mod) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2939737748
Better Zoom (QoL) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2562953970
Character Stats (QoL) –
https://steamcommunity.com/sharedfiles/filedetails/?id=3033200611
How powerful is the Mighty Wind of Terraria?
26 Comments
certainly hard enough to push you
50 second ago?????
yeah first babay
Nice video! Keep up the good work!
Wind.. 🤤
Sure. The wind is hard. But what's even harder is the enemies it brings along. Shoutout to angry tumblers for single handedly ruining players' lives.
Seems like a bad idea to hold an umbrella there…
Its sad that i forgot about this when im in the desert
Miles per hour per second is something new…
* Insert that meme when there's a guy with a cellphone being pushed by a tornado or something *
If it can push someone with armor made from the sun, it gotta be pretty powerful.
not only was mighty wind a lot stronger in 1.3 but i remember sandstorms being a lot more frequent; idk if this was actually the case or i just got really unlucky for like, a year straight but it felt like there was constantly a sandstorm, and any time it stopped it would start a few minutes later. made exploring like, half the overworld basically impossible without any movement accessories :/
Can you please expand the topic and explain what force it has? For calculation use an inventory full of thrones (made out of gold) and a full gold armor in all 3 sets including a gold watch each we now one gold ore is 1 tile big and we can use gold to meassure how heavy the terrarian is and then we can see how strong the wind is if we only calculate the simple surface for the terrarian as impact surface
How bad would it be in real life tho?
I love getting hit by Tumblers flying at 150mph
you don't miss
now calculate how strong it would be irl if a player's inventory is filled with platinum thrones 🙂
I've got a video topic for you.
Can you do a video on how exactly smart curser works?
Eg. Placing blocks vs platforms or digging
You should calculate how strong the terrarian is to create a sonic boom with the morning star
I also remember back in 1.3 that mighty wind seemed a lot more common. You never got a sandstorm when you wanted it, but it always found a way to start whenever you wanted to travel through the desert, make a build, fight a boss…
Imagine a "sand in your eye," debuff that brings back the 1.3 wind
the song Into Free pops in my head any time wind is mentioned
How powerful is considering max weight?
Ah, mighty wind. My least favorite part of exploring the desert in the early game.
But how powerful is it compared to a Real life Sandstorm?
Very painful.