How close are lightning strikes in Terraria?
That was lighting… and thunder. You might know that when lightning strikes, the thunder is almost always delayed by some time. The flash appears first, and then the thunder follows. This is because the speed of light is much, much faster than the speed of sound. While
The light from the lightning flash reaches you almost instantly, the sound from thunder actually takes a measurable amount of time to reach you from the lightning flash. This delay is approximately three seconds for every kilometer, or five seconds for every mile.
So how does this apply to Terraria? Well, the observant among you might notice that thunder in Terraria does have a delay to it relative to the lightning strike. It’s a short delay, but it is there, and it is measurable. This means we can actually calculate how
Far away the related lightning strike should be from the player, even if we can’t see it. For example, this thunderclap takes 1.42 seconds to appear after the lightning strike, meaning the strike took place around half a kilometer away. However, that’s just one instance. Overall,
The delay between thunder and lighting is random, so if you want to find out the total range of lightning distances, you’ll need to look within the code. If you look in the method NewLightning(), you’ll notice that the thunder delay timer ranges
Between 1 and 120 ticks, or 0.016 and 2 seconds. When this timer hits zero, it’ll play one of seven random thunder noises, which is what you hear. And on top of that, some of these noises themselves are also delayed. For example, while Thunder_5 starts immediately, with no delay, Thunder_2
Has a full 3/4-second delay before it begins. This adds a full 0.75 seconds to the longest possible delay, meaning the actual lightning-thunder delay in Terraria actually ranges between 0.016 and 2.75 seconds. The average thunder delay is around 0.85 seconds. So, now that we know that – how does it translate to distance?
Well, let’s start with the longest. 2.75 seconds at the speed of sound is about 935 meters – just shy of a kilometer. That’s actually relatively close, and it’s just about the distance from spawn to the Dungeon on a small world. On the other hand, the shortest one is
Actually comically short. A 0.016 second delay – or one tick – corresponds to a distance of about five meters. Yeah. Rendered on the screen, it would be roughly here. Quite close – but the Terrarian’ll probably be fine. Unfortunately, lightning isn’t rendered in
Terraria, so you’ll never get to see it, but it’s funny to think about. So, that’s it for this short video. It’s interesting to dissect such a benign and obscure mechanic sometimes – hell, I even forgot this lightning thing existed for
Months because I left the config toggle off after this video. Still, I think these little details in Terraria 1.4 is what makes it feel so much more alive than 1.3 ever did.
How close is lightning during storms in Terraria?
Closer than it probably would be
100% pointless discord: https://discord.com/invite/yJrCt9YFz5
Music:
Terraria – Rain
Credits:
Very Loud Thunder from Close-Range Positive Lightning Strike by MidwestStormChasing
Positive lightning strike (HQ sound) by spike95ist
Freepik, Icons
#terraria
Mods and Packs:
Foundry & Alchemy (Pack) – https://steamcommunity.com/sharedfiles/filedetails/?id=2440505684
Fancy Lighting [Ultra Preset] (Mod) – https://steamcommunity.com/sharedfiles/filedetails/?id=2822950837
Stanberry Font (Pack) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2559652586
Stormdark UI (Pack) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2448259079
DragonLens (Cheat Mod) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2939737748
Better Zoom (QoL) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2562953970
Character Stats (QoL) –
https://steamcommunity.com/sharedfiles/filedetails/?id=3033200611
How close is lightning during storms in Terraria?
16 Comments
There are lightnings?
Hi
I am very shocked by this result
Shockingly closer than I expected
I really love your videos were you tackle questions and topics that despite being rarely asked, are genuinly intresting. Keep it up
I miss when calamity death mode had lightning
This is the useless Math I subbed for
then the closest lightning is in the z axis
This is quite the supercharged video
Ok that was.shit
Wait. If the lightning can't be seen on screen, where does it actually fa⚡️aargh⚡️💀
The free flowing electrons(lightning) is one of my favorite things ever so is terraria so W video happy it exists.
2:47 oh god this just made the thought pop in my head of "what would this game look like from the other axis (no not top-down that's just lame)"
The lightning strikes are all on the Z axis behind the camera which is why you never see them
I believe Redigit said somewhere on the forums that 1.4.5 might give thunderstorms some more content, so maybe this info could be used at some point, who knows?
Bro I wish I could look into reality's code to figure out how things work
I AM SO SHCKED BY THIS. But actually, this is interesting.