Why digging holes to contain Evil/Hallow in Terraria is useless.

[Applause] n [Applause] A I He Oh [Applause] I Is [Applause]

Terraria got the lands for you to discover. From west to right, top to bottom!… speaking of which, Underworld is located at the bottom of the world. It’s usually obscured by all the rocks and dirt forming the terrain, so most players dig a hole which leads directly to Underworld. But some players dig a hole… for a different purpose.

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[Credits]
Here’s the link of other’s work showcased in this video, if any.

Fargo’s Mutant Mod used to showcase Instavator/Instabridge. Read below.

[What Terraria mods am I using?]
(If I’m using tModLoader) There is a collection of mods that I always turn it on, from the one that gives me free items, or that fashionable umbrellas. Check them out in this video! https://youtu.be/6bpWxyBgRuM

[Other Mods/Resource Packs]
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Outro 2.0: https://youtu.be/Olb6JwRIzGc
Original/Tetaru’s channel https://www.youtube.com/watch?v=AZbbjL9qOXU
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Most of the music used on this video was either taken from video games, or they’re copyright-free music from Youtube Audio Library. The name of the songs is mentioned down below.
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That’s what she said
Used Music:
-Terraria Underworld
-Terraria overhaul: Desert
-Terraria otherworld: Sky Guardian
-Maplestory: Finding Forest, Omega Sector
-Sonic CD: Metalic Madness (US)
-[outro 2.0]
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[About AdamChromeE video]
AdamChromeE is a content creator on youtube who tries to examine one of the illogical, cursed, weird and strange phenomena in video games with his B-class videos. Most of his edits and comments are aimed to sarcastic view: You really, REALLY shouldn’t take them too seriously, and Adam’s contents are mostly for entertainment and educational purpose only.

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38 Comments

  1. I made a large world, therefore I have 2 corruption locations. With much dedication I have cut like 8 block tall and wide gaps to the two evil biomes making them like a lab ad the evil biome is contained and seperated from the outside.
    The other corruption biome has been converted into a crimson biome :).

    When I defeat WoF the main priority is to dig out holes to contain the new evil

  2. I usually just dig a 5 blocks wide tunnel all around the starting forest biome, and usually fill it with water for decorations and a free fishing pond, and when playing Calamity mod, I try to save the ocean biome and one desert biome at least, you just need to pay attention to the plants, they tend to grow and get closer to a corruptable block since they can corrupt it.

  3. i think that the thing of making a quarintine zone, will only work making a cube around your base to protect it from the corrpution crimson or hallow. not the whole fucking world.

  4. dynamite is more efficient albeit more expensive
    although bombs can be used as well, the risk of evil spreading is still apparent so dynamite hellevators/ boxes for containing evils are more efficient than manually mining and what I would recommend (though you would still need to mine horizontally or farm sturdy fossils for scarab bombs to plant said dynamites)

    Containing hallow/evil may not look like much but it helps with trying to not let your home base or pylon houses get corrupted unless you'd want the hallow to spread on your pylon houses for certain npcs.
    This also makes the cleansing process more easier compared to just letting it spread through out your world (ignorance is bliss)

    pardon my long comment
    just wanted to point out my opinion

  5. U see, i just dug a 5 blocks wide tunnel past the jungle, because a corruption biome was just a few blocks away from the border of my jungle, and pre 1.4.4, corruptono or crimson could destroy the jungle by turnung the mud into dirt. That was hell scary.

  6. I like to make hygienic cordons around spreading biomes, and keep them thematic. They're just wide enough for me to go through, lined with immune blocks on the edges and with corresponding walls.

    Seriously, has anyone ever made a Flesh Block wall to contain the Crimson? It looks dope.

  7. Nah, it works fine, but you must use Dynamite

    And also, make barriers on every biome

    For example, seal the Desert on both sides as sand corrupts fast as fuck

    Seal both sides of the thundra, not presisely on the frontier, but nearby, check the side of the beach on both biomes to check if a corner of the "V" passed

    It thats the case, use dynamite to contain that triangle left

    Now, seal you Jungle, is far enough to bot be corrupted by a lot and make sure to use that hellevator to find the corrupted chunks and destroy them

    So digging holes work, but not inmediatly, you need to make sure to get some touches done before nothing

  8. Now that the altars no longer spread the evil biome randomly across the world, it's very easy to just get a clentaminator and go around all the places with infected blocks cleaning as you go, and when you can no longer find any, then just check for remaining blocks on any world editor

  9. I always do them, not specifically for containing the evil biomes, but because having a network of tunnels underground proves really useful when grinding for some items, looking for hardmode ores, or just getting to places

  10. I always just place a sunflower at the very top to stop it spreading to the surface to quickly, I thought i heard somewhere that placing sunflowers stop infections in a small area and it cant hurt

  11. The Hallow is fine getting infected. It's the Evil Biomes that are an issue because all the NPCs hate those biomes and will leave eventually.
    Yeah, I did that pre-hardmode with Sticky Bombs and Rope, then I farmed to get a full set of Mining Gear, now digging is a breeze.

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