† The Celebration Mk2 “red rocket” glitch… when everything is a red rocket
So, yesterday, I released a video about extraUpdates. For those who haven’t watched it, extraUpdates are a hidden stat that controls the update rate of projectiles, and it has a ton of applications and uses, ranging from the Shadowbeam Staff to the Magic Quiver.
However, during that video, I also included a short segment about the Celebration Mk2 red rocket glitch. For those who don’t know, the red rocket glitch was a glitch in Terraria 1.4.3, where the Celebration Mk2’s red rockets would
Do way more damage than they were supposed to. The glitch was caused by a single slip of the finger in Terraria’s code, where the devs accidentally gave the Mk2’s red rockets 0 immunity frames instead of the standard 10. This meant that the red rockets no longer
Inflicted immunity frames on enemies, and thus their hitrate was unlimited. Combined with the fact that the red rockets also infinitely pierced and updated at three times the normal rate, you got a projectile that hit anything it touched 180 times per second –
Which is absolutely unprecedented in Terraria. Now, in that last video, I talked about this glitch in the context of extraUpdates – a technical lens. After all, it was a great example. However, in this footnote/addendum thing, I want to take
A look at this glitch from a different angle. Instead of talking about the code and details, I’m going to go into something a bit more visceral. I want to see exactly how borked we can get these red rockets to be. I’m here to ask the question: how borked would this
Weapon be if instead of firing all the other rockets, it just fired the borked red ones? Now, why am I thinking about this dumb hypothetical? Well, it’s because it’s technically possible. Normally, when you hold down the fire button
To fire the CelebrationMk2, it’ll fire cyclically – that is, it fires in a cycle from red to pink, like this. This is what you’re probably used to. However, if you just click the Mk2 to fire once, it’ll fire a rocket of a random color, unrelated to the total cycle. If you
Then take this and start spam clicking, you’ll realize that you can fire random rockets while still attacking at a decent speed. Since the colors here are random, we can extrapolate that it is possible that all of these random rockets turn out to be red. Yes,
It is highly unlikely, but for this footnote hypothetical, that’s enough. So, let’s test our all-red CelebrationMk2! Given that this is still extremely unlikely, I modded the game to make the CelebrationMk2 only fire red rockets. This should make demonstrating this implausible situation much easier. We’re going to be testing this on every
Boss in the game, and a few extras too. I’ll also put up onscreen the number of rockets fired and the chance of this actually happening, just to get an extra laugh. Alright, those are the tests. Did they match up with what you expected for this glitch?
If you enjoyed this video, consider subscribing to support the channel, as only about 1/4 of you are. Related videos are on the left and right. Either way though, thank you for watching, and good day and good bye. See you next week!
† The Celebration Mk2 “red rocket” glitch, when everything is a red rocket
totally balanced red rockets
100% pointless discord: https://discord.com/invite/yJrCt9YFz5
#terraria
Chapters:
0:00 The inverse footnote
0:14 What is the “red rocket” glitch
0:58 This footnote
1:22 The crux and premise
2:39 Boss kills
4:20 Outro
Music:
Terraria Calamity Mod Music – “Engineer’s Sanctum” – Theme of the Bio-center Labs by Heart Plus Up!
Terraria Calamity Mod Music – “Hadopelagic Pressure” – Theme of The Abyss by DM DUKURO
Mods and Packs:
Foundry & Alchemy (Pack) – https://steamcommunity.com/sharedfiles/filedetails/?id=2440505684
Fancy Lighting [Ultra Preset] (Mod) – https://steamcommunity.com/sharedfiles/filedetails/?id=2822950837
Stanberry Font (Pack) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2559652586
Stormdark UI (Pack) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2448259079
DragonLens (Cheat Mod) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2939737748
† The Celebration Mk2 “red rocket” glitch, when everything is a red rocket
40 Comments
Note 1: Red rockets only infinitely pierce once they are a certain distance from you
Note 2: In the boss section, most of those bosses would've died way faster if you clicked faster than I did (I tried to minimize rockets, not time, on the weaker bosses)
Note 3: The Mk2 fires 10 times per second
9s ago lol
They look balanced enough for me
Damm i missed out on using the glitch
Perfectly Balanced
i remembered watching a video that talked about bugs in terraria which released just a day ago。 great minds think alike。
Celebration Mk2 if Dream used it
HOW AM I SO EARLY
Fortnite reference
Red rocket? 🤨📸
Hmmm i smell a new "rarest event in terraria" video 🙂
Imagine this with lingering weapons instead of medium projectile velocity ones
17th lets go
A glitch and luck makes the celebration mk2 better than the sdmg
When did the profile picture change? I only just noticed it this video but now I’m not sure if that’s just me not being observant…
Furries goin nuts right now
Yes I am a furry I'm allowed to make this jokeSome post moon lord dont fix this so the mk2 is pretty broken in those mod
the random providence lmao
Now hear me out… couldnt you minimize rockets by shooting upwards? especially if the boss is sitting at the peak?
AND THE ROCKET'S RED GLARE, THE BOMBS BURSTING IN AIR
ds
this just makes us envision a Ranger Zenith weapon that just incurs exactly this but as a deliberate function of the projectiles. just, y'know, hopefully a LITTLE more balanced damage wise… ;P
this is cool but i cant take it seriously when he keeps saying red rocket
hahahaha
dog weewee
next do Zapinator RNG
Fell off
If this was a Calamity weapon, it would be viable for post-Yharon if not endgame.
Red rockets, eh?
really just goes to show how strong providence is ngl
I won't lie – if they didn't remove this glitch and left it, Celebration MK2 would've still been balanced.
Zenith is shredding the enemies. Same with the last prism.
Celebration MK2 feels a bit less op than the other two to me.
"Red rocket"
"Infinitely pierces"
If Re-Logic doesn't add Zenith equivalents for the other classes in 1.4.5, I'd be moderately okay if this bug was brought back as a feature so there'd be at least some reason to play anything other than melee in the endgame.
Wasn’t it photon that used the harp?
Oh! You got a new profile picture!
Minor spelling mistakes detected:
1. It's 40.4M for Eater of Worlds
2. It's 9.14E + 92 instead of .17 for Moon Lord
3. I'm too lazy to finish the entire vid, good luck.
Considering that the Eater of Worlds spawns from a portal much like the Destroyer, it's likely it would also die in one hit!
This would've been insanely faster with vortex stealth (pretty manuvable with starboard). It was so funny when I did providence on 1.4.3, the only thing that held me back was the guardian's defense boost and some bullet hells, or else it would've been way below 2 minutes.
don't let the furries see this
Mappy gaming now have a new way do hitkill
Great video also love the new pfp