How many hits per second can Terraria handle?
How many hits per second can Terraria handle? To test this, I modified the Musket Ball projectile to have infinite piercing, infinite lifespan, zero immunity frames, and most importantly, 99 extraUpdates. Basically, this means the Musket Ball will update 100 times per tick instead of once, meaning it’ll also attack 100 times
Per tick instead of once. Just one of these Musket Balls attacks 6,000 times per second. If I set these bullets’ velocity to 0 and damage to 1 and put it on a target dummy, you can see how many hits it’s taking in the form of DPS. It’s round about 6,000 – it’s
What we expected. So, let’s fire a few more. It seems like the game stops registering new hits past around 50,000 hits per second. My framerate also starts suffering too, and if I keep firing more bullets, I start seriously lagging and my hits also stop registering. My DPS is going down!
So, it seems like the practical limit is 50,000 hits/sec. What about an absolute limit? Well, I 10x’d the hits per second and let’s see if it’ll crash. Uh oh.
How many hits per second can Terraria handle?
soonTM
#terraria
Music:
Terraria – Rain
Mods and Packs:
Foundry & Alchemy (Pack) – https://steamcommunity.com/sharedfiles/filedetails/?id=2440505684
Fancy Lighting [Ultra Preset] (Mod) – https://steamcommunity.com/sharedfiles/filedetails/?id=2822950837
Stanberry Font (Pack) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2559652586
Stormdark UI (Pack) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2448259079
DragonLens (Cheat Mod) –
https://steamcommunity.com/sharedfiles/filedetails/?id=2939737748
How many hits per second can Terraria handle?
7 Comments
I'm not entirely sure if this depends on your PC.
frirst
when did they buff musket balls this much!?
So the limit is 49,999 dps, got it.
Now do it with a mega shark
T8
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