The BEST Pre-Hardmode Accessories In Terraria! #2 #shorts #terraria #gamingshorts

Here are some more of the best pre-hormone accessories in Terraria pledging Wings these not only allow you to fly but they allow you to Glide and take a zero fall down amphibian boots these give you the ability to run super fast just like the Hermes boots jump

High like the red balloon while also being able to Bunny Hop and you take a bit less fall damage bundle of horseshoe balloon this combines the effects of the blizzard in the bottle Sandstorm in a bottle and cloud in the bottle allowing you to quadruple jump taking zero fall

Damage on top of that mag luminescence this gives you increased movement speed and acceleration while also providing light in the dark warm scarf this allows you to take 17 reduced damage allowing you to survive quite a bit more hits a pretty useful and expert at Master mode subscribe for more videos

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-Terraria Short MORE Useful Pre Hardmode Accessories
Today’s Short shows you the MORE useful accessories in Terraria pre-hardmode! This list is based on the comments of the first short about the best pre-hardmode accessories in Terraria!

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About this game
Terraria is an action-adventure sandbox game developed by Re-Logic. The game was first released for Windows on May 16, 2011, and has since been ported to several other platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally generated 2D world.

20 Comments

  1. Fledgling wings are I kid you not the single most OP Item in the game, like, there was a reason wings could only be obtained in hardmode, I still like them though, I love terraria and re logic so much so that if they fame to my housrie, shot a bullet through my foot, Terraria still would be my favourite game

  2. I too enjoy brain of confusion not proccing 4 times in a row and letting me die as if i didnt have it equipped at all. Fuck having a consistent 17% reduction in damage taken. Its probably about as bad as uzing the Zenith . . .

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