Expanding on our new distribution center, I add a giant new warehouse for more automated storage, a fluid storage and delivery section, and even build not one but 2 NEW TRAINS – one of which is designed to be my own personal delivery service – just order what I want and away it goes!

Today’s also the day there’s finally a WORLD DOWNLOAD, available to all patreon supporters and channel members, enjoy!

Get the pack on Curseforge – https://legacy.curseforge.com/minecraft/modpacks/create-perfect-world – and come join us on the community server via discord! https://discord.gg/JWzC94JjUX

Music
A playlist of music used in all my videos over the years! https://tinyurl.com/2ta9uxpw

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Patreon: https://www.patreon.com/mrbeardstone
Discord: https://discord.gg/JWzC94JjUX
Twitter: https://twitter.com/MrBeardstone

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#minecraft #createmod #create #letsplay #episode26 #letsplay #survival

50 Comments

  1. With pumps on fluid pipes, you only need 1 pump for every 30 lengths of pipe. A pump covers 15 sections in each direction.

    With smart fluid pipes, why do you use filters when it is only 1 item you are filtering? Put the item atraight onto the pipe.

    Keep up the good work. I enjoy taking a break to watch these episodes.

  2. It's a good layout for the simple liquid units just make another set for ALL the OTHER liquids so you still have each but 2 tanks of each in the simplest way you had.

  3. Hey, Mr. Beardstone I have a problem of downloading your perfect world mop pack I install it and press play my game will crash do you have any solutions to solve this problem?

  4. You should transform the Pillager mansion into like materials, counter, building thing because it will be really cool and you will be able to know how many materials you have

  5. Having a blast watching your series my Beardy Brother! One thing that I have done for my trains is divide them into two categories. "Local" and "Traveling" varieties. a "Local" train is one that moves items around a factory, from the manufacturing point to the storage and export stations, these ones are totally customized for the factory layout as far as item pick up and delivery. "Traveling" trains, I use a uniform template for the cars, with a matching template for export/import stations, so all of the item/fluid interfaces are in the same places for the export stations at the factories, and the import station at the main hub and bulk storage. That way, no matter what theme I make a traveling train, all of the interfaces still line up when they move cargo for deliveries.

  6. Have you thought about adding a misc-carriage to your supply-train? Then you could add a vault in your distribution center, where you could deposit all kinds of stuff you want to send to beardew valley. Just in case you want to transport some stuff like "chiseled andesite pillars" or so.

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