Just a couple of changes that I think are most pressing for the 1.6 update!
_____________________
Here’s the lofi Stardew Valley music I use a lot:
https://djcutman.bandcamp.com/album/stardew-chill
🕹️ Stream Archives: https://www.youtube.com/channel/UCfYxeuIkNALOBeSpVEI4ipQ
💜 Twitch – http://www.twitch.tv/salmence100
🍊 Patreon – https://www.patreon.com/salmence
🕶 Tik Tok – https://www.tiktok.com/@salmence?lang=en
🐦 Twitter – https://twitter.com/Salmence100
43 Comments
I hope they add something like the tractor mod to vanilla, my mods broke lol
Yes for the hopper!!!
Here is what I think the changes should include: let me change mah pet's name 🙁
I would look at more pressing things to change. For example how retaining soil works. Chance it will retain is bs as your stuck wasting your time checking on your crops and will have random patches.
Better would be to have them retain for X days. Like basic being 2 days without watering, quality being 6 days and keep deluxe as perm.
Also what is the point of onion mastery, oh year 2 (If lucky/focused) they now are 5x the profit but at best they sell for 80g each… I'd rather it just double the profit and recovery.
Or better yet have it as a poor mans seasoning for non drink / desert foods and let you make silver quality foods with it.
Keep your opinions on tea saplings tl yourself
Fix the rain in fall.
Why are people saying that tea sapling shouldn't be nerfed. The materials are not hard to gather and tea leaves sell for basically nothing (50g). Nerf sapling to 400g, tea leaves to 80g and tea for 200 g.
By the time you unlock kegs and have befriended Caroline, it would likely have become summer, when you can turn melons into jam and wine. Tea sapling being sold raw defeats its purpose. Not to mention tea sapling takes 20 days to grow and can only be harvested at the last week.
If you are having a hard time gathering money in Spring and tea sapling is the only way out, then this just means that tea saplings are overpowered and other money makers are being shadowed.
Please don't nerf the tea sapling, but maybe buff the green tea sell price to 300.
Also allow the green tea max energy buff and coffee speed buff to stack up and not cancel out each other.
The other ideas are great like the hopper to keep producing by leaving all resources on the ground for pick-up.
Tea saplings dont have to be nerfed… Just dont make them if you dont want the easy money 😂
Don’t think Tea sapling were ever intended to be this strong of a money maker, while I’m against nerfing things in a mostly single player non competitive game I gotta agree with Sal. It would be nice to see them not be as strong but still viable.. you’ll still be rich pretty quick even at 300g per sapling because they are so easy to craft, alternatively make tea sell for a lot more to counter act the nerf of the sapling
Make Joja worth it. To do so, you need three things:
1. A cutscene showing the player where Joja actually is, since it’s so out of the way
2. Joja sells all seeds all the time. The prices are 10-15% cheaper than Pierre’s on out-of-season crops, 20% on in-season
3. Joja route gives an extra star drop
And get mobile multiplayer
Tea saplings should absolutely have their sell price decreased. They’re so easy to craft they shouldn’t be worth so much.
Should make tea sell for a little more so the intended use is there, for cheap you can throw together a tea farm inside and make profit that way.
Dont listen to bro ‼️‼️‼️‼️🗣️🗣️💯
Yall can nerf tea saplings on pc cuz yall can clay farm. Leave the rest of us alone.
Hear me out, theres a mod (can't remember the name) that let's you auto sort to all nearby chest from your inventory and it needs to be base game.
The fact that none of the fish give clay from fish ponds annoys me. We need better ways to grab clay, im constantly going to the island dig site for clay nodes to craft deluxe retaining soil
Pardon my language but the way hoppers currently work is absolute bulllllllllshit
Absolutely agree with nerfing tea saplings. You don’t need to hypermax your farm on year one, and both tea saplings and clay farming take away from other areas of the game such as fishing and mining.
You're great at cooking! That's much hidden potential. Keep it hidden!
pleaseeeee not the tea saplings
imo there should be a setting you can check off to nerf tea saplings but automatically they’re 600 g, that way everyone is happy.
What an awful take. Tea saplings aren’t game breaking.
nerf tea saplings but buff green tea
The entire speed run community and console community finna be after this man
tea saplings saved my life early game on console
i honestly dont agree with the hoppers thing. i think it would be great but also defeats what i think is a key point of the game. even if things like auto petters get rid of some tedious tasks, nothing is fully automated. then its just a factory
or hoppers placed in frount of macines can coĺlect items
all the tea sapling abusers real mad rn 🤣🤣
Balancing in single player game mostly or coop, xDDD
Dont nerf tea saplings, just make green tea worth keeping them
I want them to nerf the difficulty of Prairie King. Trying to get those 2 achievements of beating it then beating it without dying, is IMPOSSIBLE
I actually agree on the tea sapling issue. The only con is that fiber isn't as easy to get in bulk even early on (in my experience) so that put a natural bottleneck on crafting them, keeping them from being even more OP.
But honestly I think actual tea either needs a boost in price, a more parctical use or should stack with at least 1 other drink.
But maybe instead of nerfing tea saplings, buff foragables across the main season to match the value of winter forage.
Some other changes I'd like would be to change how retaining soil works from a chance to a set number of days. And make the worm bin function as an actual worm compost bin. Yes it double dips with the bonemeal but you can circumvent this by either 1) splitting what machine gives you which, or 2) make it so dead crops and rotten plants are items we can put in worm bins to also produce compost/worms/fertilizer.
I need that hopper change so bad. The Automate mod is a life changer and this would allow non modders and console players to experience some of the benefits of automate even if it is locked behind endgame content.
Absolutely agree. As much as I enjoy making quick easy money with saplings they are absolutely broken. It trivializes making money in earlygame
I think changing tea saplings depends on whether you think that them selling for that high is an oversight or by design. If it's an oversight then it should be changed, but it its intended price, but the green tea is incorrect, then change the green tea itself, and not the tea saplings
I don’t actually understand why people call for items like tea saplings to be nerfed in a (largely) single player game. If you think they’re OP, don’t sell them! It’s not like they’re a base crop in the game, they’re a niche thing that a small number of players use.
I don’t clay farm or sell tree saplings in SDV because I like the fishing and I think that’s a good enough early money maker for my style of play. If other people hate making money that way and just want to sell tea saplings, it doesn’t affect me or my play style in the slightest.
Even for speedruns / challenge runs, the community can decide if techs like selling saplings or clay farming are too broken and ban them themselves imo.
I think instead of nerfing tea saplings, CA should buff green tea by a more balanced amount.
I dont think tea saplings should be nerfed , if someone wanted to use it as a mid or late game player they would instantly regret it cuz it uses a lot of their valuable wood and fiber which both takes a long time to get a large amount of them so its a bad investment comparing it to crops or pigs
But its a great starting boost for experienced players if they wanted to play on a new file , so its balanced
I always thought that the high price of tea saplings was a joke about how similar they are to drugs lol
I think Green tea should be a universal love, and give a +2 to luck, it allows it to compete with coffee in Skull caverns AND it becomes useful as a gift for those who you have no gifts for birthdays early in the season.
Allow mobile players to merge weapons
Asking for nerfs in a single player game is crazy, if you don't like how much they sell for then don't sell them