Making tons of money is pretty easy in stardew valley when you already have tons of money, but in the early game it is quite abit more difficult. Well it does not have to be difficult, in this video I will give you some techniques, tips, and tricks to make tons of money in the early game within your first year on a brand new playthrough.
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Check out some of my other tips and tricks videos!

Stardew Valley Expanded Lets Play: https://youtu.be/onStxRlsecQ
Farm Design Tips: https://youtu.be/ox-5TBkz17c
Billionaire Challenge: https://youtu.be/5-yFFEhxuqY
Strange Money Making Methods: https://youtu.be/RLIxklQHkR8
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42 Comments

  1. I strongly disagree that you should upgrade inventory space "as soon as you can." You need to save as much money as you can for Strawberry Seeds in Year 1. Never upgrade your backpack before the Egg Festival.

  2. Befriend Caroline as soon as possible. After 2 hearts go into her backroom and she'll give you the recipe for tea saplings. Level your foraging with the tip from the video and gather as many foragables as you can. You'll need as many seasonal seeds as you can to make them into tea saplings. Plant a few and sell the rest for 500 G each. It doesn't sound like much but this tip regularly saved my ass on the first day of a new season. That's even more money to spend on pumpkin seeds ๐Ÿ™‚

  3. my plan is just to farm a bunch mine/fish make tappers when i can until i can make kegs also using the hoe on worms to look for the anceiet seed to get the recipe

  4. My personal early game strat is actually tea saplings, you can buy summer spangles relatively cheap at the travelling cart, theyโ€™re also quite common in my experience, and Caroline likes daffodils if you canโ€™t find them cheap enough, you should only need five or less spangles to get to two hearts.

    Min price for summer spangles is 270, if you end up needing five thatโ€™s 1350, pretty pricey, but the saplings sell for 500 each and you can get 5 from each wild seeds you craft, it pays itself off right away. Even at their most expensive theyโ€™re only 5000 all together, thatโ€™s only 10 saplings and is easily paid off.

    The biggest issue is normally fibre for me, but you can get it pretty easy in the mines and you have the chance of an ancient seed on those floors, which is also very useful.

    This remains really good money through early and midgame, but after you get linusโ€™s trash quest it gets even better. I personally recommend getting a good wood stockpile from robin ASAP with this method, after the fibre issue, wood can become a problem, you use tons of it.

  5. Im in fall first year with 40 teir 2 sprinklers. I think its going pretty good at least i dont have to grind for crops like i did in my first playthrough

  6. Aaaah, so many new games but these are such handy tips. I admit, I knew fishing was helpful and I tried to include it, but I seem to neglect it early game. Iโ€™ll give these all a try in this new game, thank you~

  7. 1. I only use rain totems when I'm upgrading my watering can
    2. Also I never get sprinklers until I can afford the iridium ones, I feel like they're a waste of money and resources since you can water everything by yourself and it doesn't take this much time
    3. You can get a little iridium in early game by fishing, go for a super cucumber and put it into a fish pond, there's a 5% chance to get 1-3 iridium from them, it's not much but it's much better than nothing

  8. My strategy is super simaler, almost exact, except the only difference is I spend every second of my spare time in summer grinding ore in the mines. I always end with 30+ qualities sprinklers by fall. That's 240 Watered squares. 100 cranberries 100 pumpkins and 40 misc. At the end of winter, I always have ten foraging cause I just slam up like 500 winter seeds with all the watered space. Spend winter grinding fiber and skull caverns. Turn all the winter seeds to tea tree saplings. 500k off saplings for year 2 sounds like a grind, but honestly, summer is the only grind heavy portion.

  9. While you are busy making money fishing, you can invest in lightning rods. Once installed, they are a care free source of money. During storms, lightning hits the rods and creates battery packs, which can be sold for 500 gold. To create a lightning rod, you need iron ore and a furnace, so that means at least level 40 in The Mines or buying the ore from Clint (150 g during the first year). Lightning rods also make excellent fence posts. They never rot. And they will continue to produce battery packs throughout the entire game.

    Speaking of fence posts that never rot, I recommend giving daffodils to Caroline in the General Store. At two hearts, you are able to enter her private sun room, where she introduces you to tea. The next day she mails you a recipe for making tea saplings. They are made of wood and fiber, and sell for 500 gold. You can plant them all over your farm. You don't need to till the soil. You don't need to water them. They are a trellis crop, so leave space to walk around them. They take 20 days to grow to maturity, after which each bush will produce one Tea Leaf each day during the last week (22nd-28th) of Spring, Summer, and Fall. Each leaf sells for 50. Once you reach Farming Level 8, you can put one leaf into a keg for three hours, and it produces a cup of tea, which sells for 150.

    Once you reach fishing level 3 and have access to iron bars, you can build crab pots. They are a very easy way to catch all kinds of marine life, which you will need for the Community Center Crab Pot bundle. You will also snag some trash. The trash can be recycled into cloth, iron ore, coal, wood, stone, torches, and refined quartz, which you will need for your lightning rods. At Farming Level 9, you can turn all the seafood into Quality Fertilizer, which will save you 150 g if you bought it from Pierre, and produce more silver and gold crops, which will sell for more.

    Save your money and invest in a Deluxe Barn. Fill it with pigs. Complete the Joja Community Development Form and buy an Auto-Petter. If you chose the Foraging skills of Gatherer and Botanist, each truffle will be worth 1250 g. Rinse and repeat.

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