The new Minecraft 1.21 snapshot brings in the trial chambers, with the trial spawners, breezes, and more.
Minecraft Updates Playlist ► https://www.youtube.com/playlist?list=PL51FB077B700C0148
Change log: https://www.minecraft.net/en-us/article/minecraft-snapshot-23w45a
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20 Comments
Let's go
Yeah potatoes
They should give bundles as rewards to help with the inventory
It will truly be trial and error.
"Shoot the breeze?"
Hah, good luck
1.21 Rando when?
What happened to your hairline 😢
These chambers seem so very cool! This update already has something for everyone, huh?
Did you know that the pots in that structure actually give you items if you break it? The pot in tri chambers have a loot table
Imagine the chamber with mob combination of Slime-Cave Spider-Poison Skeleton
Fairly sure Poison = Regen for undead mobs. It might not if I got that particular of the effect wrong, but I do know that poison (unlike the wither effect) doesn't hurt undead mobs. It's a bit like that modded ship with crossbow pillagers that have those instant healing arrows equipped; if you let them hit each other in an attempt to thin them out, it might not work if the arrow damage doesn't exceed the healing values. The skellies are all about ruining an unprepared player's day, and nothing else. 😅
Not too excited about this one to be honest. I think minecraft has a big loot problem in general; there isn't really anything in the game of value they could add to make these things worth it. Like golden apples are certainly powerful but they're kind of useless, I don't I've ever used a notch apple out of necessity or been in a situation where one would have been useful, and I doubt many people have been in situations where a notch apple was a particularly useful item. And I imagine the rest of the "loot" will just be random trash that fills up your inventory, like bread, emeralds, iron tools etc. The combat isn't very interesting either, but I think that's mainly a problem with minecraft's combat in general being a very uninspired and boring system. Unless the key unlocks some new exclusive item that's actually useful, I guarantee people will only come here to level it for the copper lol
Challenge, revamp a trial chamber into a base
Really happy to see Mojang adding more overworld POI's. Thanks for sharing, Captain!
Thank you brother
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I still think oxidized copper doors should require a redstone signal to open and toggle on and off like the copper bulbs would be a neat addition to the family of doors and trapdoors
Hopefully the reward is not just potatoes and glow berries from the spawners in the final version.
Honestly the copper blocks seem shoehorned in. The chambers are honestly ugly and do not fit the art style of the game. The breeze and tuff bricks look to be made of plastic. While I think the ideas are good, the art needs some adjusting. The trial chambers currently look more like an abandoned lab than a dungeon.
Copper needs a better use than decoration in a trial chamber. For example rather than the copper grate being a building block, it could allow liquids and items to flow through, but not mobs and players.
The poison tipped skeletons are a nice addition, however it would be better if they were a unique mob similar to the stray. It could be covered in vines and moss and spawn in lush caves and jungles.
Guys!!!! Idea for trial room!! What if, the buttons and stuff, that breeze can activate, are made of copper… then mojang can add copper golems, and put them in trial rooms, so copper golems will randomly walk around and hit buttons to activate the traps, sometimes the trap will hit us, sometimes it will hit the mobs