Terraria’s “classless” weapons and items
I wish I would’ve uploaded sooner, but finals come to eat me. Anyways, enjoy this.
A classless playthrough is something I think AD32 would’ve done by now.

Music:
Stardew Valley – Autumn (The Smell of Mushroom) by ConcernedApe

Packs & Shaders:
Foundry and Alchemy (Pack)
Lights and Shadows (Mod)
Fancy Lighting (Mod)
Atmospheric Torches (Mod)

#terraria

Terraria’s “classless” weapons and items

20 Comments

  1. For the Flare Gun, wouldn't dealing more than 3 damage require at least a 50% ranged damage boost, not the stated 100%? After that it should round up the damage. Or does it always round down regardless?

  2. Annoys me to the moon that you used completely differing naming conventions for the classes at the start. You used the name of the damage type for Warrior and Ranger, the emblem name for Summoner and called Sorcerer 'Mage'.

  3. Fun fact: Sorbet Cafe is currently doing a lawnmower run and he has previously defeated Duke Fishron with paper airplanes only

Leave A Reply