Terraria max summon damage is crazy… Max summoner damage. After looking at a bunch of other Terraria max class setups such as melee, ranged and of course magic, its about time we took a look at maximum summon damage! This ones a little different from the rest thanks to the way the summoner class utilises its actually summons, but either way, the end result is still very impressive. The question is how does it compare to the other max class builds? Enjoy!

Max Melee: https://www.youtube.com/watch?v=66FalbnlxLg
Max Ranged: https://www.youtube.com/watch?v=4ffSKGOGU5A
Max Magic: https://www.youtube.com/watch?v=szWpjRBzJso

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20 Comments

  1. I used a similar set up to this for Moon Lord and the pillars but also used Daybreak, Ichor and that one Betsy weapon to reduce the defence and honestly it was relatively easy but i found myself struggling a lot with the Stardust pillar funnily enough

  2. This. This is how I killed the Day Empress on master. Pump as much damage as possible into myself with the witch's broom for mobility. If I can't dodge enough, I'll just have to kill her before I hit that point

  3. Remember sentries exist, even if you dont use dedicated armor you can still get three endgame sentry slots with wartable/stardust armor. Triple lunar portals do be juicy.

  4. I still prefer to use summons as supplemental damage to whatever else i'm doing. Using a few more if I'm just mining. Whips don't really do it for me, especially filling up my hotbar with whips.

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